Earlier this month, I was invited to watch a screening of an animated feature I worked on. I wasn't able to attend, but I was so excited that it's close to the finish. The screening took place at Real-D which could only mean that it was in glorious 3D. Hopefully it's shown across the country during Halloween time this year!
The movie is also featured in Fangoria issue #408. I need to find a copy!
article: Re-animation in Animation
Showing posts with label living corpse. Show all posts
Showing posts with label living corpse. Show all posts
Tuesday, August 30, 2011
Saturday, April 24, 2010
The Living Corpse
If you're wondering what I was working on for a couple of months last year, check this out. It's all I could show. It's based on an indie comic series about a conscious zombie. It's going to be in stereoscopic 3D and may be released later this year. Some of the scenes I have seen were pretty neat! Can't wait to see the finished product.
So here's the face I've been staring at while working last year:
I worked on the lighting and texturing in this particular shot. Also, I did do some textures for many of the characters and tested out some lighting techniques in a few scenes. We primarily used Lightwave. I also used Mudbox, BodyPaint 3D, Photoshop, and Modo(for minor UV fixes). My favorite part was working on the numerous zombies' textures and shading. They were so fun to work on!
So here's the face I've been staring at while working last year:
I worked on the lighting and texturing in this particular shot. Also, I did do some textures for many of the characters and tested out some lighting techniques in a few scenes. We primarily used Lightwave. I also used Mudbox, BodyPaint 3D, Photoshop, and Modo(for minor UV fixes). My favorite part was working on the numerous zombies' textures and shading. They were so fun to work on!
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